“I can’t lie to you about your chances, but … you have my sympathies.”
You are space truckers on the starfreighter USCSS Montero, running “the Gauntlet”—the trade route between Anchorpoint Station and the Frontier. Your ship’s cargo hold is packed with dozens of tanks of dangerous Tritium gas that is in the process of decaying into extremely profitable Helium-3. Usually cargoes such as these are towed in massive tanker modules that transport much higher concentrations of the gas a safe distance from a freight hauler. The Montero isn’t rated as a commercial towing vehicle, however, and this small run is a special order for a Weyland-Yutani corporate account on Sutter’s World—a newly established Frontier colony.
While the trip so far has been fairly routine, the Montero’s sensors developed a glitch before you left Anchorpoint and sporadically pinged contact with a sensor reflection before you activated the displacement drive and went FTL. Your cargo run so far has been without incident. Now, you are just awakening from hypersleep, ready to deliver your goods to the colony of Sutter’s World.
Space is vast, dark, and not your friend. Out there are things lurking in the shadows of every asteroid—things strange and different and deadly.
In this cinematic scenario you will play as crew members of the USCSS Montero, space truckers, going about a routine cargo haul. Things however are unlikely to go to plan...
...This is the official ALIEN tabletop roleplaying game—a universe of body horror and corporate brinkmanship, where synthetic people play god while space truckers and marines serve host to newborn ghoulish creatures. It’s a harsh and unforgiving universe and you are nothing if not expendable.
Stay alive if you can.
The game will take 2-3 sessions to play through, and as a warning up front, it will not be easy. You all start with secret agendas already sewing a little distrust amongst players, but they are nothing compared to the threats lurking in the shadows around every corner of this scenario. Good Luck.