Saturday Week 1 One Shot: Secrets of Sokol Keep

Saturday Week 1 One Shot: Secrets of Sokol Keep
Saturday 6th, Midday to 5pm

D&D 5e

Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In the nearby city of Phlan, rumors circulate that something ancient was discovered in the grounds beneath the keep, dating to before the clerics of Tyr built the small fortress. Uncover the secrets of Sokol Keep!

This game is open to both new and experienced players, with characters at level 2. Printed copies of pregenerated characters will be provided (see below), though players are welcome to make there own (see further below). The forum thread Secrets of Sokol Keep is available for people to ask questions and chat before the game. Alternatively, message me on this website if there is something you want to ask.

The game will be run in H0.01 at midday, and should run until about 5 pm. We will be meeting in the Social Sciences cafe at midday. Please only sign up if you know you can come, and if for some reason you are signed up but find you cannot come, please take yourself off the list so that someone else can attend.

The pregenerated characters are presented here:
barbarian
bard
cleric
druid
fighter
monk
paladin
ranger
rogue
sorcerer
warlock
wizard

The rules for creating your own character are as follows:
Any officially published material is allowed, with the exception of the Aarakocra and Yuan-Ti Pureblood races.
If you want to use Unearthed Arcana or homebrew material, please run it past me first. The exception to this is Unearthed Arcana: The Ranger, Revised, which you should feel free to use.
For generating ability scores, roll 4d6 and remove the lowest. Repeat this 5 times to obtain a set of 6 ability scores. Repeat this entire process, then choose either set of ability scores, or use the point buy system on page 13 of the Players Handbook.
For starting equipment, use the options presented for your class in the Players Handbook. At levels 4, and 8, characters may replace the armour they wear with that immediately below it in the Armor table on page 145 of the Players Handbook.

Ran by: Timothy ( Lawful_Tim )

Players: 6/6