The Mysteries of Midshore

The Mysteries of Midshore
Saturdays - Starting Week 2

rpg

Custom System

System Description:

This system has been in development for 2 years now and has been tested thoroughly for the first few levels.

To best imagine this system, take the combat style and focus of D&D 5E, with the rolling system of Shadowrun, and the setting is around the modern day.

As this system is entirely new feel free to ask me questions even if you have no intention of joining the game.
Game Description:

You are a ragtag group of Guildmembers from all across America. Sent to this strange backwater town to become its new sheriffs and to solve the murder of the previous ones.

World Description:

This world is a world where every sentient creature has some small mote of power, and the many races have been warring since time immemorial. As such technology is more advanced than our world and conflict is part of world culture.

In the cities and the towns, public safety and emergency service are provided by Guilds, each member trained in Power and the ways of war. Humans pioneered this system and as a result, they thrived, to the point where many races decided to throw their lot in with them, creating so-called Meta-Humanity.

America was Meta-Humanity's triumph, a land where war was scarce and the population happy. However that all changed with the day of the Black Eagle. A temporary alliance of the enemies of Meta-Humanity brought down the jewels of America, raising New York to nothing but a hole in the ground.

It's in this world, this country, that you find yourself with new war and conflict reigning in America, with Guilds struggling to hold onto the American dream: peace.

Ran by: Thomas ( shaofu )

Players: 5/5