I originally wasn’t really planning on GMing this year, but I’ve decided that I need more reasons to not study. I know it’s a bit late to start a longterm game, but it you are like me it should make for an excellent excuse to not do work, which is what we’re at uni for after all.
The Eternal Isles is a dnd 5e campaign set in a homebrew world comprised of 13 islands as old as time itself. The current empire and its not so glittering cities are built on the ruins of their predecessors; all except the white t…
Run by: Joey ( chilifiend )
The world of Gadrei is far from young one and has faced many a tragedy in its lifetime. Watched over by the three Gods: the Brother of Beginning, the Sister of the Present and the One of the End; has persisted. As of late the world has seen advancements from the discovery of light stone to the advent of new forms of transport in the form of train networks which connect several of larger cities and some key local places. It while it’s past a present are known, it’s future yet to be seen.
The world of Gadrei…
Run by: Nathan ( Chilloutnitro )
After some expressed interest in the setting on Saturday, I will be running a campaign set in Eberron and plan to run a session zero to work out what sort of campaign and I'd like to get some of the players' input to help tailor it. I have two potentially in mind. However, I can establish somethings already, about how I plan to run it. I want to give the players a bit of a sandbox experience, allowing their decisions to be of consequence and giving players considerable agency to effect how the session and …
Run by: Titian