Posted 5 years, 1 month ago
Sheet here
Name: Ellyn
Faction: Vitalist
Hits: 10
Spare XP: 0
Trinkets: 2
Downtime: 10
Will: 5
Equipment: Duel Swords, Leather Armour
Basic Lore: Geographical Northern Surface, Geographical Western Surface (Vitalists), Basic Physiological Lore (Mortals), Advanced Physiological Lore (Mortals)
Offhand Weapon Use (1XP)
Duel Weapon Use (1XP)
Light Armour Use (2XP)
Armour Training (2XP)
Sweeping Strike (2XP)
Agility (1XP)
Sturdy (1XP)
Armour Mastery (2XP)
Duelist
Face Off (3XP)
Rend (2XP)
Protective Equipment (3XP)
Skilled Duelist
Indomitable Will (2XP)
Inspired (3XP)
After a long time of wandering as a mercenary, Ellyn found himself heading off to a Jungle with a strange priest who strived to be good in all ways possible. A village he passed on the journey was in danger of wolf attacks. The priest, Olfmar, didn't hesitate to help - even for no cost. It made Ellyn reconsider what he was making of his life. After attempting to resolve a problem in the Northen Jungles of Arbosa, Olfmar suggested Ellyn could maximise his good to the world by becoming a fellow Vitalist.
Despite being attached to the surface, Olfmar provided spiritual guidance to Ellyn before Ellyn started heading up to the void. Despite being there for the first time, it now almost seemed like home. Pledging allegiance to the Vitalists, Ellyn started on a new journey, to become a force of good in the world, using his great combat ability to help those that cannot help themselves.
~ Joseph Keane