Dresc

Avatar for Chaos Chaos ( Chaos )

Posted 6 years, 3 months ago

Character Name: DrescBody: Karma: Armour: 3:7+1:3Will: 80xp0TR0 Downtimes2 Shady Dealings36XP spentAlignment: DeepsFaction: Cult of Skoi The Power of ConnectionsFollowers of Skoi gain 5 seconds additional unconscious deathcount for each other party member who has been with them since the start of adventure.Skoi’s ChosenYou start with an additional basic Lore, learned from friends met spreading Skoi’s message.Bio: Living in the deeps, I was a ranger, of sorts. I would go out hunting people and animals who would seek to destroy my home town and break many connections. My home town was the town of Everdon, and we were the soul producer of Dawn Trees. These trees were created when some potions were tipped out of a window in anger, due to the failure at them doing what the alchemist wanted, and they landed on the tree beneath. This turned it bright red, like the colours of a dawn. The properties of this type of tree were never before seen, and have been highly treasured by researchers across the land that come to our town to see our little magical woodland and make their connections. Unfortunately, the leaves of the trees sell for a high price, which attracts bandits and thieves. They are an amazing source of nutrients, which attracts many small animals to come and feed off its blossom – which appears all year round. This also attracts larger animals, to come and feed off the smaller ones, which keeps me busy as I take them down on my patrols around the town.One day, I was out hunting, when I saw a terrifying sight – a huge pack of stampeding mammoths. I tried to take them down with my bow, but it was no use. They trampled over my town, killing everyone that was near. I barely escaped for my life, and I seek my revenge.Now, I hunt on the surface – teaming up with people who need my help – to protect their own towns, or to help others protect theirs. I am always on the lookout for mammoths, and will exact my revenge on any that dare cross my path.The memory of my home inspired me to become a magician, but such magic was beyond me. So I turned to craft. I was very good with my hands and began to learn how to build a vessel for fragments. This would enable me to utilise the power of the fragments and be able to manipulate reality piece by piece.It got to such a stage, however, that I needed to focus on my training. I took up a job with my new found skills and set about earning the trinkets to pay for a tutor - who could teach me what I needed to know about the land and the body, in order to be able to shoot better and kill quicker.Recently, I have been having strange dreams about a raven. A deity has inhabited my body and left behind the wisdom to step out of reality for a while. The dreams are strange, and I would like to learn more about them.Skills: (14xp, 0TR)• Tend (0xp)• Subdue (0xp)• Light Armour Use (2xp)• Light Armour Training (2xp)• Apprentice Smith (1xp)• Sturdy (1xp)• Bow Use (2xp)• Agility (1xp)• Surgery (1xp)• Barber Surgeon (2xp)• Aftercare (2xp)Martial Style: Archer (17xp)• Bow Expert (3xp)• Smashing Shot (2xp)• Sundering Shot (2xp)• Natural Awareness (2xp)• Patient (1xp)• Master Archer (0xp)• Unerring Shot (2xp) • Snaring Shot (2xp)• Legendary Hunter (3xp)• Hiding in Plain Sight (2xp)• Overpowering Shot (3xp)Equipment: (0TR)• Bow• Light Armour• Sword• Magic level 1 gloves – Snaring (1 will)• Magic level 4 belt – Echo (OPR)• Magic level 1 necklace – Animal-like Tracking• Spirit Binding Crystal (Sold to Numaril for 1TR) • Magic level 6 Raven Necklace – Sundering Blow (1 will)Lores:• Physiological, Basic• Geographical – Deeps, Basic• Enchanting, Basic• Enchanting, Advanced• Arcane, Specialised – Become Wind; Refute (OPA)• Physiological, Advanced• Geographical – Deeps, AdvancedResistances:• Sweeping• BoltsImmunities:• HatredCalls:• Quad• Mend• Resist Sweeping• Shield Smash• Sundering• Resist Bolt• Immune Hatred• Unerring Quad• Unerring Shield Smash• Unerring Sunder• Unerring Oct• Echo• Refute• Oct• WindwaysUseful Abilities• Use mend heal 1 hit point, repair a wound and give a karma (10s roleplay)• Can call snaring on a arrow hit (one will)• Able to use a call from an arrow without firing it (free, once per encounter)• Resist a bolt taking only the effect.• Immune to Hatred and Resistant to Sweeping• Echo any spell (free, once per will reset)• Can call snare on melee (1 will)• Can track a person or object like an animal would• Can see if an item is magical• Can refute myself (free, once per adventure for 30s)• Can call sundering on melee contact (1 will)• Can use all will for a call of Oct (all will)• Can crouch and become invisible (2 will)Downtimes: (21DT, 17.5TRs, 2.75TRe)• Enchanting Lore, Basic (1/2) (2TR)• Enchanting Lore, Basic (2/2)• Making magic Gloves (1/2TR)• Making magic Belt (1/2TR)• Upgrading magic Belt (1/2TR)• Healer, Shady Dealings (+5/4TR)• Enchanting Lore, Advanced (1/4) (4TR)• Enchanting Lore, Advanced (2/4)• Enchanting Lore, Advanced (3/4)• Enchanting Lore, Advanced (4/4)• Upgrading magic Belt (1TR)• Upgrading magic Belt (1TR)• Arcane Lore, Specialised – Become Wind• Physiological Lore, Advanced (1/4) (4TR)• Physiological Lore, Advanced (2/4)• Physiological Lore, Advanced (3/4)• Physiological Lore, Advanced (4/4)• Enchanting, Shady Dealings (+3/2TR)• Geographical Lore – Deeps, Advanced (1/4) (4TR)• Geographical Lore – Deeps, Advanced (2/4)• Geographical Lore – Deeps, Advanced (3/4)• Geographical Lore – Deeps, Advanced (4/4)This character is prepared for week 8Text in italics has not yet been completed


Reality is just a matter of opinion - one I happen to disagree with.

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